Collaboration Project #1 Electra
OVERVIEW of PROJECT: This collaboration project gives you the chance to step into the job duties of a theatre professional and create your own vision for a production of Electra. Even though we won’t be producing this production, you will create the beginning stages of art and collaboration, which exchange between theatre artists. You will be able to “dream big” and create your own unique production for Electra. You will work with one another to create this production and utilize all the skills that you are learning in this class.
OVERVIEW of PROJECT: This collaboration project gives you the chance to step into the job duties of a theatre professional and create your own vision for a production of Electra. Even though we won’t be producing this production, you will create the beginning stages of art and collaboration, which exchange between theatre artists. You will be able to “dream big” and create your own unique production for Electra. You will work with one another to create this production and utilize all the skills that you are learning in this class.
PROJECT GOAL:
·
To learn more about the unique collaboration of
theatre artists
·
To experience one of the design or directing
positions
·
To develop your own artistic style/aesthetic and
to learn more about what you like to see onstage
·
To work with one another in a collaborative way
PROJECT DETAILS:
You will be split up into groups of 4. Each of you will take on
one specific job; the director, scenic designer, lighting and sound designer or
costume designer.
The group will collaborate to create their imaginary production. The skies the limit! Think big and specific so that you are all on the same page. Set the play in a contemporary time and geographic location (1900s-today). You must all agree on the initial idea and refine the idea to make it work for your designated job. The director must find a visual source of inspiration, for example a painting or a photograph. This source should act as inspiration for all of you. It should be a metaphor for the production.
The group will collaborate to create their imaginary production. The skies the limit! Think big and specific so that you are all on the same page. Set the play in a contemporary time and geographic location (1900s-today). You must all agree on the initial idea and refine the idea to make it work for your designated job. The director must find a visual source of inspiration, for example a painting or a photograph. This source should act as inspiration for all of you. It should be a metaphor for the production.
Each designer will then take that visual metaphor from the
director and find their own visual metaphor to inform the specific design duty.
Your project will culminate to a class presentation. You must meet to agree upon a
concept. The director will then
find the first source of visual inspiration and share it with the group
immediately. The rest of the
members will then find their source of visual inspiration and share it with all
of you as well. The visual inspiration is what helps you make design/directing
decisions so pick carefully! You will then go off and work individually but
still communicating with one another via email, meeting in class and discussing
what you have come up with. If the
director feels more meetings are necessary, you must make those meetings. Then you need to meet to discuss how you
will present your work to the class.
You will have 20-30 minutes for each group (each person must talk from
5-7 minutes) and you need to use visuals, handouts, sketches, collages,
anything that helps describe your vision for the production. You can act out a scene, use
powerpoint, videos, music, etc.
Individual Jobs:
The Director will
show us your visual metaphor, explain why you chose that metaphor and present
the overall concept for the production.
You present a short history of the play (past productions) and the
playwright. You must bring in
visual aids to share with the class your conceptual approach. An example would be “I am setting Electra in London, 2012 outside the
palace doors”. You must also
choose what type of theatre you want to present this in and why. Who is your cast? Bring in visuals of
these people. Give us a complete
understanding of your choices and describe how you want the audience to feel as
they walk out of the theatre. Who
is your target audience? How would
you market your production?
The Scenic Designer
will show us your visual metaphor; explain why you chose that metaphor and how
it fits into the director’s overall concept for the production. You will explain to us why you
made your choices. What is the
physical location for the production and why? You will
present a historical background on the location and how your set matches said history
(or maybe why it doesn’t!) You will create a ground plan and/or a model of the
set, and/ or visuals (collage) which will help us understand your choices. You
must decide what type of materials you will use to build the set. Wood, steel, plastic, etc? You must also describe how your set will
work with other design elements.
Make sure it helps the other designers achieve their goals.
The Lighting and
Sound Designer will show us your visual metaphor; explain why you chose
that metaphor and how it fits into the director’s overall concept for the
production. You will explain
to us why you made your choices. You will select moments in the play which are climactic
to you and your team and how you will highlight them through lights and
sound. You will describe colors in
terms of tone and mood and use visuals and sounds to describe your work. Use
photos of light, color and also music and sound. You must also describe how your lights and sound will work
with other design elements. Make
sure it helps the other designers achieve their goals.
The Costume Designer
will show us your visual metaphor; explain why you chose that metaphor and how
it fits into the director’s overall concept for the production. If there is any historical
information on the clothing, you must present that history. Decide how each character in the play
will look and describe to us your choices. Think in terms of color and clothing materials. Explain why you made your choices and bring
in visuals. You can draw sketches
of each character or create a collage.
You must also describe how your costumes will work with other design
elements. Make sure it helps the
other designers achieve their goals.
IF there is a group
of 5…
The Actor will
show us your visual metaphor; explain why you chose that metaphor and how it
fits into the director’s overall concept for the production. You will choose one character from the
play and do a complete character analysis. You will describe the actor’s process and how you would go
about creating the character. You will
have to present a monologue or a scene that is 3 minutes long.
You must also describe how you will work with other design elements. Make sure it helps the other designers
achieve their goals.
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